Project Two
Brief: To design a 3D character for an animation or videogame. That will later be integrated into a 3D environment.
Target Audience: Your peers/teacher/the wider community of Auckland and in particular that of Pakuranga and including viewers of the World Wide Web
Specifications:
If the work is print then it must be printed at an appropriate format, see teacher for what is available.
If the work can be either in Portrait or Landscape format
If the work is video then it must use the setting 16:9 and HD (1920 x 1080)
All work must be either your own, provided for you by your teacher or open source or creative commons
Character Design
Develop a conceptual Design for an outcome: You will design a 3D character for a Videogame or Animation
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